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I have over 7 years of experience in the Immersive Technologies Industry including Mixed Reality, Virtual Reality, and Augmented Reality (XR, VR, AR) particularly in operations. I have cultivated a strong network of industry professionals that I continue to draw on as a source of technical knowledge and expertise.
As a native of Austin Texas also known as an Austinite, I grew up interested in the local indie film community at a young age. I began a short stint as a freelance motion graphics and VFX artist at the age of 15 working mostly in Adobe Creative Suite, maya, 3ds max, Cinema 4D. By 17 I was learning Unreal Engine 4 as my interests shifted to interactive media.
In 2017 as I graduated high school I pre-ordered the first HTC Vive virtual reality headset. The same year I founded an LLC called Potato Face Games with a friend to develop consumer virtual reality content. We brought our first game “Dark: Frontier” to SXSW 2018 and VR Austin. We went on to release several more projects. In 2017 Potato Face Games hosted a booth at SXSW 2017. I connected with Paul Eckhart of Austin Virtual League(AVL) and began my journey as a community organizer in the VR community of Austin.
I became the lead event organizer for AVL in 2019. I leveraged my contacts to bring new and unique content to AVL events. We organized and trained a group of volunteers to provide a high quality and safe experience to our attendees, providing free access to the newest and best experiences consumer virtual reality has to offer. We were also able to form relationships with SXSW, Capital Factory, and VR Austin. At AVL we have helped over 2,000 Austinites have their first experience in virtual reality in a fun and safe space, all for free.
In 2019 the lockdown disrupted our ability to hold in person events. So we began hosting our events virtually in the metaverse. I realized the potential for how VR could be used to help other companies and groups connect during lockdown. I began offering my services as a freelance Virtual Reality Consultant, helping companies utilize VR technology to connect with their communities in ways they never thought possible. Several colleagues and I developed a multi-camera live broadcast workflow to create and stream content from VR events, similar to how a conventional event may offer broadcast or livestream option for attendance.
In 2023 I began work on a new cutting edge Mixed Reality project for the Four Seasons Lake Austin(FSLA) development. I recruited, trained, and managed a local team to take over onsite R&D, QA, maintenance, and operations of the immersive experience. Directed the acquisition, installation, and dismantling of technical systems, maintaining strict timelines and quality standards. We catered to roughly 200 high net worth individuals, between the ages of 6-93, through a half hour experience, with %100 completion rate.
In August 2023 my operations team replicated the Austin, TX FSLA holodeck experience in Aspen, CO for one week. We collaborated with cross-functional teams to adapt the semi-permanent installations, a pop-up experience across state lines; ensuring replication and adaptation of the experience to the new venue, the St Regis hotel.
I believe immersive technologies like VR/AR/XR are going to change how we live our lives. I aspire to be a part of that change, using immersive technologies to create genuine connection and engagement between people.